La Academia

    RPAcademy is a place for people to learn to roleplay and to teach others to roleplay. For lack of interest, RPAcademy has moved its members to the Ellewyn Tavern, another Yahoo Group headed by me. Anyone can join at any time to help teach or to learn. http://groups.yahoo.com/group/ellewyntavern/
    This is what you will learn:

Creating a Character
How do you create a character from scratch?
Building a Background
Make your character well rounded and believable.
Playing the Character
How to, not only play the character, but play it well.
Battling with your Character
How in the world do you fight??
Making your character seem real
The Ultimate Goal in roleplay.
When you are done creating your character.
Quick answer to this one, folks. The Answer? Never. Find out why.

    If you don't wish to join the club, you can still learn to roleplay here. You just won't get the one-on-one that you would otherwise. Keep reading to go in-depth on how to role-play.
 
 

1. What is roleplaying?
2. How do you make a character?
3. What's so important about knowing my character?
4. How do I go further with my character?
5. How do I play my character?
6. Where can I roleplay?
7. How do I fight?
8. How do I make my character seem real?
 

1. What is roleplaying?

    Roleplaying is taking a character and acting out what that character would do in certain situations. Some have likened it to acting, except without a stage, usually no audience, and the script hasn't been written yet. You are the author in a roleplaying game- you, and usually, several other people, all writing a story.
    There are different types of roleplaying. Click here to get an in-depth look into each of them.

2. How do you make a character?

    Making a character is usually quite simple. If you're playing a game such as D&D, GURPS, Rifts, Traveller, or anything like that, there's usually a character sheet to fill out. If there isn't, it's still a simple matter. Here's a table so you can fill out the most important details first.
Name: Hair color:
Age: Eye color:
Sex: Body structure:
Race: Height:
Siblings (#): Weight:
Class (Rank): Attitude (Personality):

    Your character obviously needs a name to be called by, but sometimes it's more fun if he/she doesn't have a name. Your character's age helps determine how responsible they are, as does the number of siblings they have and whether they're the oldest or youngest. Therefore, even if your character doesn't know this information, you should. Obviously, you should know if your character is a female or male, and you should also know your character's race or species, even if your character doesn't. Hair and Eye color, as well as Body structure (thin? fat?), height, and weight, tell what your character looks like. Some other characters will react to your character differently depending on how he/she looks. Your character's attitude and personality toward things is very important in how you play him/her and how he/she will react toward other characters and events.
    Click here to read a comprehensive tutorial on how to make a character.

3. What's so important about knowing my character?

    As you can see, sometimes you'll know things that your charactr won't. A good roleplayer won't immediately give all knowledge to his/her character. It gives surprise to the game, and it tests your abilities as a roleplayer. It's important to know, therefore, how much your character will find out, and when. It's also important to know how your character reacts to situations and people. Without all this information, you can't roleplay well, and you'll end up looking like a newbie and a fool.

4. How do I go further with my character?

    It's very easy to make your character seem more realistic and believable. It's just that not many people realize it, and if they do, they want to feel 'goddy' and make a character that can't be beat. But that's the problem. Some of the best characters are the ones that have lots of quirks, making them believable. Therefore, add quirks to your character- little things that just aren't ordinary. Don't be afraid to go all out with your imagination, and don't be afraid that your character will get killed. Quirks are things such as a fear of heights, spiders, or such things, or maybe a love of spiders, snakes, and such. What is your character's favorite food, or drink? Sometimes these are lots of fun to plan out. What are some weaknesses to your character? What is your character vulnerable to?
    For examples, let's take a look at my characters. I try to fill my characters with quirks. What are some of my characters' fears and loves? Well, Chailyn can't stand spiders, and neither can Keiko, but Keiko loves reptiles, especially dragons. Black Rose, on the other hand, hates dragons with a passion. Keiko doesn't give a hoot about furry animals, but Kione is scared to death of dogs, Ashlin doesn't like dogs, and Quamada loves furry animals above all other animals.
    What about favorite food and drink? Ashlin is partial to mashed potatoes and creme soda, and Kione practically lives on orange juice. Quamada is allergic to alcohol, and is partial to water. Quamada, also, can't drink such things as pop, and some meats and vegetables that aren't found in Rinara. Tarsha prefers meat, and Elydien loves delicacies and steamed vegetables. Chailyn will eat just about anything.
    Weaknesses and velnerabilities are lots of fun, just because they can be strange. Ashlin, for one, is confined to a wheelchair with spinal muscular atrophy. Quamada trusts everyone blindly. Chailyn is bull-headed and stubborn, as well as testy and snappish and 'the world's against me' when her twin isn't with her. She hates being afraid, so gets angry and irritated when she is afraid. Tarsha, being a Stormseeker elf, can stand tremendous amounts of eletricity, but she also will shock most anything- friend or foe- she touches if she doesn't wear special gloves. Elydien is severly afraid of her powers of illusion, and isn't good at combat at all. Chailyn may be smart, but she's irresponsible and she's no good in a fight, either. Black Rose is great to have on your side in a fight, but she's just barely sentient. Keiko, lastly, isn't especially good at anything.

5. How do I play my character?

    There are lots of ways to roleplay, depending on how you do it. If you play in a group, you'll probably say what your character says and does. If it's a LARP, a Live Action Role Play, you'll say what your character says, and do what he/she does. On the Internet, most commonly asteriks (**) are used for actions, and nothing for speech. For example: *Tarsha smiled brilliantly at the stable owner* Good eve to you. Might I trouble you for a place to stay my mount while I traverse this city?
    In some other places on the Net, nothing is used for actions, and quotes are used for words. For example: Chailyn sighs with boredom, leaning her head on one hand, planning her next act of mischeif. Suddenly, she jumps up, her brown eyes alight with a new plan. "Riona! I just got the perfect trick to play!"
    As you may have noticed, in one of the examples I used present tense, and in the other, I used past tense. This is because in some places, past tense is used, like in most stories, while in others, present tense is used. The only way to find out exactly how roleplaying goes in a certain place is to watch, and if that doesn't work, ask.

6. Where can I roleplay?

    There's many places to roleplay, depending on your preference of what type of roleplaying you like best. One place to roleplay is right in your home. Another is on the Internet, if you don't have a roleplaying group to hang out with. On the Net, people use clubs, chats, telnet, and sometimes even web sites and things like AIM, ICQ, IRC, and mIRC. Here are some links to help you out. Explore, and experiment. Find out where you're comfortable, and enjoy yourself.
    On chats, people mainly use User Created Rooms to roleplay, unless there are main rooms set aside for roleplaying.
Site name and type
Address
Fantasy Gathering (Website)
http://www.fantasygathering.com/
Yahoo Clubs Roleplaying List (Club Listing)
http://dir.clubs.yahoo.com/Games/Role_Playing_Games/index.html
ATT (Chat- User Created Rooms mainly)
http://communityport.att.net/
Lycos (Chat- User Created mainly)
http://clubs.lycos.com/live/ChatRooms/ChatHome.asp?Area=1
Yahoo (Chat- both Main and User Created Rooms)
http://chat.yahoo.com/?myHome
Metawerx (Chat- both Main and User Created Rooms)
http://ac3.metawerx.net/
Delphi (Chat Forums) (look for a name with 'RPG')
http://forums.delphi.com/dir-app/search/index.asp?cat=9
Elfwood's FantasyHoo
 
The Mud Connector (Listing)
http://www.mudconnector.com/

7. How do I fight?

    It's bound to happen. Sometime in roleplay, your character will almost certainly get into a fight, whether it's a spar, a scuffle, or a life and death match. There are various ways to fight, depending on where and how you roleplay. If you're roleplaying with a group at your home or elsewhere (other than the Net) you'll probably use dice to determine the outcome. With that, you'll have to contanct your Game Master (GM). If you're roleplaying on the Net, the two main styles of fighting are speed-based and turn-based. I favor speed-based fighting for beginners, and this was how I was taught.
    Speed-based fighting is exactly what it sounds like- it's based on the speed you type at. Fast typers tend to win more battles, but usually in most fights, both sides get hit. This is key to good roleplaying- let your character get hit at least once. It doesn't have to be a fatal wound, just let your character get injured. Be realistic, as well. Know your character's bounds. This is more vital to turn-based than it is to speed-based. Speed-based fighting is used only in chats, as far as I know, because otherwise, it defeats the purpose.
    Turn-based fighting is used extensively. In this, the players take turns posting their actions and reactions during the fight. If you don't wait, your action will be considered an auto, and will be discarded and ignored. Boundaries to this type of fighting vary, so ask for a rule page if you're unfamiliar with the fighting style. Like I said before, don't have your character come out of any fight, except a very minor skirmish perhaps, without taking a hit. If your character never gets hit, it will be considered 'goddy', and you will be considered a newbie.

8. How do I make my character seem real?

    This one is the goal all serious roleplayers should strive for. Mainly, know your character, give your character quirks, don't be afraid to experiment, and let your character get hurt. Don't protect your character, and don't be afraid to have him die. If you do, people will most likely go out of their way to attack your character because a lot of people aren't nice to newbies, and that's what you'll be seen as. Ask questions if you're not sure of how things are done. If you do, most people will be polite and answer your questions patiently. Then, as you get more used to that style, people will start liking you and your character, and you'll gain friends. Some may consider you a good roleplayer, even if you're a beginner. Trust me- I was in that same position when I started, and I still ask questions. Also- be polite, and don't barge in and disrupt a roleplaying session. It doesn't gain you any friends, but you may gain enemies.